Kamis, 05 Agustus 2010
Write an Online Basketball Shooting Game Using Silverlight 4 and Farseer Engine
Part 1 In this series of articles we will develop an online basketball game using the famous two-dimensional physics engine - Farseer (mainly PhysicsHelper 3.0) under Visual Studio 2010 and Silverlight 4.0 environments. Part 2 In the first article of this series, you’ve learned the fundamentals in using Farseer Engine and its enhanced buddy - PhysicsHelper. Starting from this installment, we are
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