Minggu, 28 November 2010
Collections in C
Inspired by Minecraft (like countless other people out there) I decided to give a clone a try to see how this can be accomplished. My last few adventures into the 3D world went through C++ but that always presented me with a problem: The C++ code I write does not scale well to computer games. This time I thought I can probably try to work around the problem by forcing myself to simple C. This
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