Minggu, 27 Maret 2011
Introducing the Kinect WPF Toolkit
Kinect is fun. Kinect is new. Kinect is awesome. However, doing anything in Kinect right now requires developer work – and even with the available building blocks to rely on, for a developer to get up to speed takes a long time. This means that interaction designers cannot do Kinect development without a top-notch developer, and developers are needed even to finetune gesture settings (tolerance,
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