Selasa, 28 Desember 2010
Combining Abstract Classes and Interfaces
I've been continuing to work with my GUI classes in XNA. I'm in the process of remodeling the base class to make things more extensible and customizable. I use an abstract base class Control that all controls inherit from so they can be iterated over easily. I also have a class that can manage all of the controls that are present on the screen. I started experimenting with combining the base
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