Kamis, 30 Desember 2010
Understanding Direct3D 10 Application Code
Understanding Direct3D 10 Application CodePrefaceNearly everything you do in Direct3D is done to manipulate the graphics hardware itself. This is why DirectX is not so much a game platform as it is a hardware interface. The most important piece of hardware that we are concerned with is called the GPU, or graphics processing unit. The GPU is a separate integrated circuit chip that executes "shader
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