Minggu, 28 November 2010

Collections in C

Inspired by Minecraft (like countless other people out there) I decided to give a clone a try to see how this can be accomplished. My last few adventures into the 3D world went through C++ but that always presented me with a problem: The C++ code I write does not scale well to computer games. This time I thought I can probably try to work around the problem by forcing myself to simple C. This

Tidak ada komentar:

Posting Komentar